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Seminar Videos

--- Sorry! Japanese only. Will try to dub this in English soon ---

1. [Live2D Seminar] Workflow and Practical Techniques of Live2D Cubism Editor 
Date: December 21st (SAT) 2013, at 15:00
Location: Digital Hollywood Tokyo


【For Designers】
This 42-minute seminar takes you through every step of Cubism Editor. It covers the very beginning of preparing your illustration with Photoshop, actual modeling processes, and animating the model.
See Seminar page while watching these videos.





2 Live2D Creative Award Seminar
  “My first Live2D” @ Digital Hollywood
Date: March 27th (THU) 2014, at 19:00
Location: Digital Hollywood Tokyo


■ 1. Seminar Overview 
See Seminar page while watching these videos.


■ 2. Model basics and how to build it. 
【For Designers】
This session explains how Live2D model is built, using Cubism Modeler.


 3. Animation and writing videos
【For Designers】
This session explains how to create animation using the Hatsune Miku model and output image sequence and videos.
It shows how the below video was made.


 4. Unity Sample Project and loading the Hatsune Miku model
【For Developers】
This session uses "sampleApp1", a sample Unity project bundled in the Cubism SDK for Unity and shows how the sample works and how you can load a new model (i.e. Hatusne Miku model) onto the sample project.


 5. Creating a new Unity project, loading a model, and noise removal
【For Developers】
This session explains how to create a new Unity project from scratch using Cubism SDK for Unity and set it up for game development.


 6. Parameter control and Motion playback in Unity project
【For Developers】
This session explains how to control the loaded model with parameters, configure rendering settings, and play back motions.


 7. Linking gamepad inputs with parameters and building an app.
【For Developers】
This session explains how to link inputs from a gamepad with the parameters and motions of the loaded model. It also demonstrates building an app with the project.



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