Execute the Sample Attached to SDK

Here we explain about how to execute it using two editors - FlashDevelop and Flash Builder.
Refer to ReadMe attached to SDK about the recommended environment.


◯FlashDevelop

Things to prepare
  • FlashDevelop (We use version 4.5 in this example.)
  • Live2D SDK for Flash


◆Import a project

From the menu bar of FlashDevelop, click "File" - "Open".


Specify the directory of SDK and select the sample ".as3proj" file to click "Open".
The process is completed after checking if you can open the project.


◆Execute the project 

To run a project in FlashDevelop, click Run button. 





◯Flash Builder

◆Things to prepare 
  • Flash Builder (We use version 4.7 in this example.)
  • Live2D SDK for Flash


◆Import a project

From the menu bar of Flash Builder, click "File" - "Import". 


Select "General" - "Existing Projects into Workspace", and click "Finish".


Click "Browse" to specify the directory of SDK and click "OK", then click "Finish" after checking that the project is imported.



◆Execute the project

Select a project under Package Explorer, and click Run button in Flash Builder.






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