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Reference
Reference Information
Method for Switching Model Parts
Execution Speed
Glossary
Cubism Editor
Introduction
Check List
Files of Model and Motion
System Requirements
Videos
Tutorial Videos
Seminar Videos
Cubism Modeler
The Cubism Modeler tool
Preparing texture files from an original illustration
Workflow of Creating a Model
About Placing Texture
Place Texture
Process of Editing Texture
How to Map Polygons
Draw Order
Generate Parts
About Deformers
Deformers
Place Deformers
Place Rotation Deformers
Combinations of a parent-child hierarchy
Structure of Deformers
About Motion Parameters
Motion Parameters
Standard Motion Parameter Settings
How to Set Motion Parameters
Set the Motion (in XY Directions)
Set the Motion (in a Parent-Child Hierarchy)
How to Adjust the Motion Parameter
About Exporting a File
Export a moc File
Setting a Target
Troubleshooting
A Child Deformer is Placed Outside of the Parent Deformer
Change the Setting of “Number of Bezier divisions”
Models for Particular Purpose
For a Model Needs To Switch Arm Posing
Switch Arm Posing
Switch Arm Posing with Cross-fade
For a Model Needs To Switch Clothes
Export a moc file
For a Model To Be An Avater Part (PRO version only)
Setting of Avatar Parts
Output Parts for Avatar
For a Model With Collision Detection
Place Collision Detection
Techniques
Deform Path
Soft Selection Tool
Copy Shape and Blend Shape (with PRO version only)
Synthesize Corners
Reflect Drawable Objects
Save, export, and import Parts
Hints
Hints When Creating the Shape of Face
Notes
What You Should Not Do When Mapping Polygons
Notes When Deleting Motion Parameters
Cubism Animator
What is the Animator Tool
Prepare to Create Motions
Load the Material and Place the Model
Basic Operation of Track
Items in “Scene” Pallet
Place the Background Image and Grouping
Create and Manage Template Files
Generate Scenes from an Audio File
Notes When Creating a Motion for an Application
Export mtn Files
Techniques
Curve Editor
Key Frame Interpolation Methods
Create a Motion with Switching Arm Posing
Create a Model with Better Quality (preparing)
List of Short-Cut Keys
Precautions
Live2D Viewer
Live2D Viewer
Load the Model and the Motion
Set the Motion
Set the Pose
Physics Computation
Set the Physics Computation
Easy Mode of Physics Computation
Add a Physics Computation to a Motion (an mtn File)
Face Expressions
Structure of Face Expressions
Create a Face Expression with the Animator Tool
Set the Face Expressions to Export
Add the Sample Settings
Export a Model Setting File
Techniques
Load the Face Expression in the Modeler tool from the JSON file
Cubism SDK
Cubism SDK
Introduction
Standard Structure of SDK
Status of Each Platform
How to Install Applications
Cooperate with Other Systems
Live2D Library
Initialization and Exit
Display the Live2D Model
Motion
Operate the Motion Parameter
Collision Detection of the Model
Lip-sync
Automatic Delete of a Motion【C++】
Custom Memory Allocator【C++】
Set the Build Target【C++】
Debug Function
Basic Information
Detection of the Memory Leak (C++)
Check the Motion Playing
Frameworks
Automatic Blinking Process
Animation by Dragging
Priority of the Motion
A Setting File of the Physics Computation
Pose Setting
Face Expression Motion
SDK 0.9
Set Face Expression (with previous version)
Exchange the Parts of the Model
Make a Part as a Reference
Make Settings for Each Platform
Android
Execute the SDK Attached Sample
Creating a project using a sample
Development Tutorial Video Using Library
iPhone & iPad (preparing)
FLASH
Execute the Sample Attached to SDK
Creating a project using a sample
Development Tutorial Videos
Unity
Cs Version (recommended)
Initial Setup
Using the sampleApp1
Creating a Project Using the Simple
DirectX
API Reference
Tools
Live2D Viewer
Volume Extraction Tool for Lip-sync
Noise Removal Tool Around the Texture
Support
FAQ (frequently asked questions)
Editor (overall)
Installation
Internet connection
License
Installation and setting of Quicktime7
Cannot draw properly
Log transfer
The Modeler tool
Some parts disappears when exporting a MOC file
An error message appears when exporting a MOC file, and some drawable objects are not displayed
The Animator Tool
Exchange the model data (reloading)
mtn files
Noise on boundaries when objects are placed on transparent background
Development
【iOS, Android】Cooperation with the system and GUI
【iOS】The motion stops when I start operating the view
【C++】An error occurs with MemoryParam::malloc_exe
Unity
C# version
プラグイン版
Sample Data
Guidelines for using Live2D characters
Cubism Modeler
>
Models for Particular Purpose
サブページ
(4):
For a Model Needs To Switch Arm Posing
For a Model Needs To Switch Clothes
For a Model To Be An Avater Part (PRO version only)
For a Model With Collision Detection
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