Cubism Modeler‎ > ‎PSD Import‎ > ‎

02. PSD Re-Import

With Molder's 2.1 Update, You can now re-import the PSD file to change or add parts in an existing project!
It is also possible to replace the old PSD file with an updated version without losing the parameters you made to the model's motions.


    Importing a new PSD file

As explained in the previous [Importing PSD files] page, this is the result you will get after importing a PSD file to a new project.

The file with the original PSD file parts




Let's say you would like to add another option of hair, and would like to import this PSD file:

【1】
Click on [File] menu → [import PSD], and then select the PSD file that you want to re-import into the existing project.
 you can also drag and drop the PSD file to the Molder canvas, and it will be imported automatically.



【2】
Once the PSD file is imported, you will see the dialogue window popup.

You will have two options:

[Import to new texture] and [import to image.psd] which is named according to your existing texture PSD file name
select the first option: import to new texture and click [OK]



【3】
Now the hair layers will be imported into their own parts named [PSD1]
and will be on a separate texture file than the original model parts. 





 
  Replacing one texture with another


To replace the PSD file with another one, the steps are similar to the ones above

<Replacing one Texture with another using re-imported PSD files>


<The new PSD file has the parts we want to add>
for example, let's add glasses instead of longer hair


【1】
Click on [File] menu → [import PSD], and then select the PSD file that you want to re-import into the existing project.
 you can also drag and drop the PSD file to the Molder canvas, and it will be imported automatically.





【2】
Once the PSD file is imported, you will see the dialogue window popup.

You will have two options:
[Import to new texture] and [import to image.psd] which is named according to your existing texture PSD file name
select the first option: import to Hair_Long.psd and click [OK]




Insert new layer into new Texture, with existing layer layout maintained

If you choose the second option in the dialogue above, you can choose to have the new item imported into a new texture file, or if it's small, you can have it fit with the other parts.
below, it is replacing the long hair texture, so the glasses are in their own texture file.


Reposition all layers freely

Choosing this options will change the locations of parts, so it can fit the glasses in the original texture file


【3】
And now the glasses have replaced the long_hair parts into the [PSD1] parts group.


Using PSD to re-import parts is recommended.
When replacing parts, please make sure to always replace it using a PSD file and not a PNG texture file.
Importing a PNG file will break the link between the PSD file and the model data.




TIPS : Erasing an unwanted PSD file
While working on the project, you may edit the texture files while replacing and re-importing and not notice that a PSD file has become unused.
When this happens, Modeler may prompt you to delete the unused files, simply click the [Yes] option.






Comments